Roblox is a platform that enables millions of people to create and share immersive digital experiences. They are seeking a Software Engineer in their Creator group to work on prototyping and deploying solutions for external development studios while contributing to the engine roadmap and APIs.
Responsibilities
- Serve as a trusted technical advisor to external game development studios, helping them optimize performance, scalability, and quality
- Work deeply on prototypes that push the boundaries of what our engine can support, contributing large amounts of Luau code to demonstrate the feasibility of various game modes
- Identify, articulate, and advocate for core engine, performance and debugging tooling projects
- Collaborate closely with other engineers in the Solutions team, the core engine and Roblox Studio teams to shape the future of the platform
Skills
- Pursuing or possess an undergraduate/graduate degree in computer science, engineering, a related technical field, or an equivalent practical experience
- Proficiency in one or more programming languages such as Lua, Luau, C# or C++
- Excellent problem-solving and communication skills, with the ability to translate technical concepts into understandable and compelling guides and documentation
- Roblox development experience is required
- A track record of quality game(s) on the Roblox platform is required
Benefits
- Equity compensation
- Benefits as described on this page
Company Overview
- Roblox is an online gaming and entertainment platform that offers a shared digital experience that brings people together through play. It was founded in 2004, and is headquartered in San Mateo, California, USA, with a workforce of 1001-5000 employees. Its website is https://corp.roblox.com.