Technical Artist – High Ceiling, Mid Career

Company Overview: Snail Games USA is a leading global developer and publisher of digital entertainment. Renowned for its innovative approach to game development, the company is currently expanding its portfolio with new content.

Position Summary: As a Technical Artist, you will bridge the gap between artists and programmers, ensuring the seamless integration of artistic assets into the game engine. This role demands a deep understanding of both the creative and technical aspects of game development, focusing on optimizing assets and enhancing visual quality while maintaining performance.

Key Responsibilities:
? Tool Development: Create and maintain tools to improve the efficiency of the art team.
? Optimization: Ensure that art assets are optimized for performance without sacrificing visual quality.
? Shader Development: Develop and refine shaders to achieve the desired visual effects within the game engine.
? Collaboration: Work closely with artists and engineers to troubleshoot and resolve technical issues related to art production.
? Pipeline Management: Streamline the content creation pipeline to ensure smooth integration of assets into the game.

Qualifications:
? Bachelor’s degree in Computer Science, Game Design, or a related field.
? 4-6 years of experience in a technical art role within the gaming industry.
? Proficiency in scripting languages (e.g., Python, MEL) and experience with game engines like Unreal Engine.
? Strong understanding of 3D modeling, texturing, and animation.
? Excellent problem-solving skills and a passion for creating visually stunning games.

Compensation:

Salary: $85,000 to $115,000 annually, depending on experience and qualifications.

Benefits: Comprehensive benefits package including health, dental, vision insurance, 401(k), paid time off, and more.

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